A practical introduction to contemporary product design that spotlights the work of Lausanne-based studio BIG-GAME.
Since 2004, BIG-GAME has designed home and office furniture, lighting, watches, and a range of everyday products for leading brands in some fifteen countries. Their work is known for its clear design language and uncompromising functionality. From items in peoples’ everyday use to objects in the collection of New York’s MoMA, BIG-GAME has consistently aimed to create useful objects with an innovative twist.
Rather than merely presenting finished products, BIG-GAME: Making Industrial Design reveals everything that happens along the way. Through sketches, drawings, mock-ups, prototypes, and images from factories, it offers an exciting insight into the industrial design process. Readers can follow the evolution of an initial idea to a manufactured object, from intuition to experimentation, technical challenges, and production.
The book explains complex ideas through images rather than theory. Some 200 photographs, sketches, and process drawings make an inspiring visual archive and a practical introduction to contemporary product design. Written in clear and accessible style, BIG-GAME focuses on the essentials, offering a rare behind-the-scenes perspective on industrial design to students, creative professionals, entrepreneurs, and design-enthusiasts alike.